Grid Inventory
A fast grid-based inventory with synchronized storage, flexible item data, clothing support and advanced weapon handling.

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Features
Interaction and organization
Fast drag and drop
Move items smoothly between slots and open inventories through a responsive interface.
Action slots
Assign items to shortcut slots one through five for quick use during gameplay.
Notes and renaming
Add personal notes or custom names to make important items easier to recognize.
Inventory search
Find specific items quickly without manually checking every grid slot.
Shared inventories
World item drops
Drop items into the world with a different object model configured for each registered item.
Temporary and permanent stashes
Create persistent storage or temporary stashes that disappear without saving their contents to SQL.
External inventories
Connect vehicle trunks, gloveboxes, faction safes, group storage and other inventory types.
Openable bags
Register bag items that provide their own additional inventory space.
Clothing as storage
Clothing items can also work as openable bags when the additional performance cost is acceptable.
Items and player systems
Separate clothing system
Equip and manage character clothing independently from regular inventory contents.
Flexible item registration
Define custom items and connect the behavior required by your other resources.
Item metadata
Store durability and other custom attributes on individual item instances.
Player frisking
Inspect a target player and interact with the items in their inventory.
Customizable settings
Adjust interface options and gameplay behavior to match your server.
Weapon and armor support
Manage weapon behavior, attachments, throwable items and player armor through the inventory.