UI component
Ped / NPC Dialogues
Build interactive NPC conversations with branching responses, conditional choices and seamless integration into your FiveM resources.

Links
StoreView the package and purchase Ped / NPC Dialogues.Open resource ↗Forum postRead the release post and resource overview.Open resource ↗Showcase serverJoin the Aquiver showcase server.Open resource ↗
Features
Flexible dialogue flow
Branching responses
Create conversations with as many nested response options as your interaction requires.
Conditional choices
Show dialogue options only when the player meets conditions defined by your resource.
Event-driven actions
Connect responses to server events, continue the conversation or close the dialogue.
Designed for existing resources
Optional NPC management
Use the included NPC creator or start dialogues with peds managed by your own interaction system.
Developer exports
Start and stop conversations, manage dialogue NPCs and query nearby or streamed peds through client exports.
Lifecycle events
React when a dialogue starts or stops and when its NPC streams in or out.
Images
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