Multiplayer Greenhouse
A shared growing experience where players own a greenhouse, prepare the soil, care for different crops and manage the property together.

Links
Features
The greenhouse world
Greenhouse ownership
Players can purchase and manage their own greenhouse, then invite others to help run the property.
Multiple interior sizes
Choose from different interior sizes to suit individual growers, larger groups or the balance of your server.
Custom models and animations
Purpose-built assets and animations make planting, crop care and greenhouse work feel more immersive.
Instanced interior
Every greenhouse provides a dedicated interior where players can grow crops and manage the complete operation.
Cultivation and crops
Tile-based cultivation
Growing areas are divided into individual tiles that can be plowed, irrigated and fully prepared before planting.
Nine crop types
Different plants have their own care requirements and can provide either a single harvest or repeated yields.
Management and integration
Greenhouse laptop
Purchase seeds, sell harvested items, invite other players and manage the property from one interface.
Player permissions
Control who can access the greenhouse, manage its locks and perform specific tasks.
Synchronized multiplayer
RPC and event-driven state management keep crops, tiles and player actions synchronized for everyone inside.
Framework bridge
Dedicated bridge files make it easier to connect the resource to supported frameworks or custom server systems.
Central configuration
Balance values, growth timers, item pools and other gameplay settings are managed from one config.lua file.
Localization
Translate the complete resource through JSON locale files handled by ox_lib.