Triggering
Send notifications from server-side or client-side code through exports or events.
Server-side
Configuration
Server export
Send a notification to a player through the server-side export.
Using export functions
exports['av_notify']:AQUIVER_NOTIFY(source, type, time, header, msg)
-- Full example
exports['av_notify']:AQUIVER_NOTIFY(source, 'error', 5, 'Error header', 'Error message content')
Configuration
Server event
Send a notification to a player through the client event.
Using events
TriggerClientEvent('AV:NOTIFY:SEND', source, type, time, header, msg)
-- Full example
TriggerClientEvent('AV:NOTIFY:SEND', source, 'error', 5, 'Error header', 'Error message content')
Client-side
Configuration
Client export
Display a notification through the client-side export.
Using export functions
exports['av_notify']:AQUIVER_NOTIFY(type, time, header, msg)
-- Full example
exports['av_notify']:AQUIVER_NOTIFY('info', 5, 'Info header', 'Today was a good day.')
Configuration
Client event
Display a notification through the client event.
Using events
TriggerEvent('AV:NOTIFY:SEND', type, time, header, msg)
-- Full example
TriggerEvent('AV:NOTIFY:SEND', 'info', 5, 'Info header', 'Today was a good day.')